bcell2d< C, V > Member List

This is the complete list of members for bcell2d< C, V >, including all inherited members.
bcell(void)bcell< C, REF_OF(V) > [inline]
bcell(double xmin, double xmax)bcell< C, REF_OF(V) > [inline]
bcell(double xmin, double xmax, double ymin, double ymax)bcell< C, REF_OF(V) > [inline]
bcell(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax)bcell< C, REF_OF(V) > [inline]
bcell(const BoundingBox &bx)bcell< C, REF_OF(V) > [inline]
bcell2d(void)bcell2d< C, V > [inline]
bcell2d(const BoundingBox &bx)bcell2d< C, V > [inline]
bcell2d(double xmin, double xmax)bcell2d< C, V > [inline]
bcell2d(double xmin, double xmax, double ymin, double ymax)bcell2d< C, V > [inline]
bounding_box(void)bounding_box< C, V > [inline]
bounding_box(double xmin, double xmax)bounding_box< C, V > [inline]
bounding_box(double xmin, double xmax, double ymin, double ymax)bounding_box< C, V > [inline]
bounding_box(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax)bounding_box< C, V > [inline]
bounding_box(const bounding_box< C, V > &)bounding_box< C, V > [inline]
BoundingBox typedefbcell2d< C, V >
boundingBox() const cell< C, V > [inline]
Cell typedefbcell2d< C, V >
cell(void)cell< C, V > [inline]
cell(double xmin, double xmax)cell< C, V > [inline]
cell(double xmin, double xmax, double ymin, double ymax)cell< C, V > [inline]
cell(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax)cell< C, V > [inline]
cell(const BoundingBox &bx)cell< C, V > [inline]
connect0(bcell2d< C, V > *a, bcell2d< C, V > *b)bcell2d< C, V > [inline]
connect1(bcell2d< C, V > *a, bcell2d< C, V > *b)bcell2d< C, V > [inline]
contains(double x, bool strict=false)bounding_box< C, V > [inline]
contains(double x, double y, bool strict=false)bounding_box< C, V > [inline]
contains(double x, double y, double z, bool strict=false)bounding_box< C, V > [inline]
disconnect()bcell2d< C, V > [inline]
e_intersectionsbcell2d< C, V >
e_neighborsbcell2d< C, V >
Edge typedefbcell2d< C, V >
insert_regular(Topology *)=0bcell< C, REF_OF(V) > [pure virtual]
insert_singular(Topology *)=0bcell< C, REF_OF(V) > [pure virtual]
intersect(const bounding_box< C, V > &other)bounding_box< C, V > [inline]
intersected(bounding_box< C, V > *other)bounding_box< C, V > [inline]
intersections() const bcell2d< C, V > [inline, virtual]
intersections(int i) const bcell2d< C, V > [inline, virtual]
intersects(bounding_box< C, V > *other, bool strict=true)bounding_box< C, V > [inline]
is0D(void) const bounding_box< C, V > [inline]
is1D(void) const bounding_box< C, V > [inline]
is2D(void) const bounding_box< C, V > [inline]
is3d(void) const bounding_box< C, V > [inline]
is_active(void)=0cell< C, V > [pure virtual]
is_border(void) const bcell2d< C, V > [inline]
is_corner(void) const bcell2d< C, V > [inline]
is_intersected(void)=0bcell< C, REF_OF(V) > [pure virtual]
is_regular(void)=0cell< C, V > [pure virtual]
join0(bcell2d< C, V > *b)bcell2d< C, V > [inline]
join1(bcell2d< C, V > *b)bcell2d< C, V > [inline]
m_gnodebcell2d< C, V >
m_singularbcell2d< C, V >
m_xmaxbounding_box< C, V > [protected]
m_xminbounding_box< C, V > [protected]
m_ymaxbounding_box< C, V > [protected]
m_yminbounding_box< C, V > [protected]
m_zmaxbounding_box< C, V > [protected]
m_zminbounding_box< C, V > [protected]
n_intersectionsbcell2d< C, V >
n_neighborsbcell2d< C, V >
nb_intersect(void) const bcell2d< C, V > [inline, virtual]
neighbor(Point *p)bcell2d< C, V > [inline, virtual]
neighbors()bcell2d< C, V > [inline, virtual]
operator()(unsigned v, unsigned s) const bounding_box< C, V > [inline]
operator()(unsigned v, unsigned s)bounding_box< C, V > [inline]
operator*(const bounding_box< C, V > &other)bounding_box< C, V > [inline]
operator+(const bounding_box< C, V > &other)bounding_box< C, V > [inline]
pair(Point *p, int &sgn)=0bcell2d< C, V > [pure virtual]
Point typedefbcell2d< C, V >
s_intersectionsbcell2d< C, V >
s_neighborsbcell2d< C, V >
set_xmax(double x)bounding_box< C, V > [inline]
set_xmin(double x)bounding_box< C, V > [inline]
set_ymax(double y)bounding_box< C, V > [inline]
set_ymin(double y)bounding_box< C, V > [inline]
set_zmax(double z)bounding_box< C, V > [inline]
set_zmin(double z)bounding_box< C, V > [inline]
side(Point *p)bcell2d< C, V > [inline]
size(void)bounding_box< C, V > [inline]
split_position(int &v, double &t)bcell2d< C, V > [inline, virtual]
starting_point(int sgn)=0bcell2d< C, V > [pure virtual]
subdivide(bcell< C, REF_OF(V) > *&left, bcell< C, REF_OF(V) > *&right)bcell< C, REF_OF(V) > [virtual]
subdivide(bcell< C, REF_OF(V) > *&left, bcell< C, REF_OF(V) > *&right, int v, double s)=0bcell< C, REF_OF(V) > [pure virtual]
Topology typedefbcell2d< C, V >
unite(bounding_box< C, V > *other)bounding_box< C, V > [inline]
united(bounding_box< C, V > *other)bounding_box< C, V > [inline]
unites(bounding_box< C, V > *other, bool strict=true)bounding_box< C, V > [inline]
w_intersectionsbcell2d< C, V >
w_neighborsbcell2d< C, V >
xmax(void)bounding_box< C, V > [inline]
xmax(void) const bounding_box< C, V > [inline]
xmin(void)bounding_box< C, V > [inline]
xmin(void) const bounding_box< C, V > [inline]
xsize(void) const bounding_box< C, V > [inline]
ymax(void)bounding_box< C, V > [inline]
ymax(void) const bounding_box< C, V > [inline]
ymin(void)bounding_box< C, V > [inline]
ymin(void) const bounding_box< C, V > [inline]
ysize(void) const bounding_box< C, V > [inline]
zmax(void)bounding_box< C, V > [inline]
zmax(void) const bounding_box< C, V > [inline]
zmin(void)bounding_box< C, V > [inline]
zmin(void) const bounding_box< C, V > [inline]
zsize(void) const bounding_box< C, V > [inline]
~bcell(void)bcell< C, REF_OF(V) > [inline, virtual]
~bcell2d(void)bcell2d< C, V > [inline, virtual]
~bounding_box(void)bounding_box< C, V > [inline]
~cell(void)cell< C, V > [inline, virtual]

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