#include <ball_infinities.hpp>
Definition at line 261 of file ball_infinities.hpp.
typedef implementation<ball_shift,BV> Fallback |
Definition at line 262 of file ball_infinities.hpp.
typedef implementation<ball_rounding,BV> Rnd |
Definition at line 263 of file ball_infinities.hpp.
static void shiftl | ( | ball< C, R, V > & | d, | |
const ball< C, R, V > & | z, | |||
const xint & | shift | |||
) | [inline, static] |
Definition at line 271 of file ball_infinities.hpp.
References mmx::is_finite().
00271 { 00272 if (is_finite (z)) Fallback::shiftl (d, z, shift); 00273 else d= z; 00274 }
Definition at line 266 of file ball_infinities.hpp.
References mmx::is_finite().
00266 { 00267 if (is_finite (d)) Fallback::shiftl (d, shift); 00268 }
static void shiftr | ( | ball< C, R, V > & | d, | |
const ball< C, R, V > & | z, | |||
const xint & | shift | |||
) | [inline, static] |
Definition at line 282 of file ball_infinities.hpp.
References mmx::is_finite().
00282 { 00283 if (is_finite (z)) Fallback::shiftr (d, z, shift); 00284 else d= z; 00285 }
Definition at line 277 of file ball_infinities.hpp.
References mmx::is_finite().
00277 { 00278 if (is_finite (d)) Fallback::shiftr (d, shift); 00279 }