glue/glue_ball_double.cpp File Reference
#include <basix/double.hpp>
#include <basix/int.hpp>
#include <basix/vector.hpp>
#include <basix/port.hpp>
#include <basix/literal.hpp>
#include <numerix/integer.hpp>
#include <numerix/modular.hpp>
#include <numerix/modular_integer.hpp>
#include <numerix/rational.hpp>
#include <numerix/complex.hpp>
#include <numerix/complex_double.hpp>
#include <numerix/ball.hpp>
#include <numerix/ball_complex.hpp>
#include <basix/glue.hpp>
Go to the source code of this file.
Namespaces
Defines
Functions
- static ball< double > GLUE_1 (const double &arg_1)
- static ball< double > GLUE_2 (const double &arg_1, const double &arg_2)
- static int GLUE_3 (const double &arg_1)
- static double GLUE_4 (const ball< double > &arg_1)
- static double GLUE_5 (const ball< double > &arg_1)
- static ball< double > GLUE_6 (const ball< double > &arg_1)
- static ball< double > GLUE_7 (const ball< double > &arg_1, const ball< double > &arg_2)
- static bool GLUE_8 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_9 (const ball< double > &arg_1)
- static ball< double > GLUE_10 (const ball< double > &arg_1)
- static ball< double > GLUE_11 (const ball< double > &arg_1)
- static ball< double > GLUE_12 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_13 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_14 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_15 (const double &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_16 (const ball< double > &arg_1, const double &arg_2)
- static ball< double > GLUE_17 (const double &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_18 (const ball< double > &arg_1, const double &arg_2)
- static ball< double > GLUE_19 (const double &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_20 (const ball< double > &arg_1, const double &arg_2)
- static ball< double > GLUE_21 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_22 (const ball< double > &arg_1, const double &arg_2)
- static ball< double > GLUE_23 (const double &arg_1, const ball< double > &arg_2)
- static bool GLUE_24 (const ball< double > &arg_1, const ball< double > &arg_2)
- static bool GLUE_25 (const ball< double > &arg_1, const ball< double > &arg_2)
- static bool GLUE_26 (const ball< double > &arg_1, const double &arg_2)
- static bool GLUE_27 (const ball< double > &arg_1, const double &arg_2)
- static bool GLUE_28 (const double &arg_1, const ball< double > &arg_2)
- static bool GLUE_29 (const double &arg_1, const ball< double > &arg_2)
- static bool GLUE_30 (const ball< double > &arg_1)
- static bool GLUE_31 (const ball< double > &arg_1)
- static bool GLUE_32 (const ball< double > &arg_1)
- static ball< double > GLUE_33 (const ball< double > &arg_1)
- static int GLUE_34 (const ball< double > &arg_1)
- static ball< double > GLUE_35 (const ball< double > &arg_1, const int &arg_2)
- static int GLUE_36 (const ball< double > &arg_1)
- static double GLUE_37 (const ball< double > &arg_1)
- static ball< double > GLUE_38 (const ball< double > &arg_1, const int &arg_2)
- static ball< double > GLUE_39 (const ball< double > &arg_1, const int &arg_2)
- static ball< complex< double > > GLUE_40 (const complex< double > &arg_1)
- static ball< complex< double > > GLUE_41 (const complex< double > &arg_1, const double &arg_2)
- static ball< complex< double > > GLUE_42 (const complex< double > &arg_1)
- static complex< double > GLUE_43 (const ball< complex< double > > &arg_1)
- static double GLUE_44 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_45 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_46 (const ball< complex< double > > &arg_1, const ball< complex< double > > &arg_2)
- static bool GLUE_47 (const ball< complex< double > > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_48 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_49 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_50 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_51 (const ball< complex< double > > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_52 (const ball< complex< double > > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_53 (const ball< complex< double > > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_54 (const complex< double > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_55 (const ball< complex< double > > &arg_1, const complex< double > &arg_2)
- static ball< complex< double > > GLUE_56 (const complex< double > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_57 (const ball< complex< double > > &arg_1, const complex< double > &arg_2)
- static ball< complex< double > > GLUE_58 (const complex< double > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_59 (const ball< complex< double > > &arg_1, const complex< double > &arg_2)
- static ball< complex< double > > GLUE_60 (const ball< complex< double > > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_61 (const ball< complex< double > > &arg_1, const complex< double > &arg_2)
- static ball< complex< double > > GLUE_62 (const complex< double > &arg_1, const ball< complex< double > > &arg_2)
- static bool GLUE_63 (const ball< complex< double > > &arg_1, const ball< complex< double > > &arg_2)
- static bool GLUE_64 (const ball< complex< double > > &arg_1, const ball< complex< double > > &arg_2)
- static bool GLUE_65 (const ball< complex< double > > &arg_1, const complex< double > &arg_2)
- static bool GLUE_66 (const ball< complex< double > > &arg_1, const complex< double > &arg_2)
- static bool GLUE_67 (const complex< double > &arg_1, const ball< complex< double > > &arg_2)
- static bool GLUE_68 (const complex< double > &arg_1, const ball< complex< double > > &arg_2)
- static ball< double > GLUE_69 (const ball< double > &arg_1)
- static ball< double > GLUE_70 (const ball< double > &arg_1)
- static ball< double > GLUE_71 (const ball< double > &arg_1)
- static ball< double > GLUE_72 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_73 (const ball< double > &arg_1)
- static ball< double > GLUE_74 (const ball< double > &arg_1)
- static ball< double > GLUE_75 (const ball< double > &arg_1)
- static ball< double > GLUE_76 (const ball< double > &arg_1)
- static ball< double > GLUE_77 (const ball< double > &arg_1)
- static ball< double > GLUE_78 (const ball< double > &arg_1)
- static ball< double > GLUE_79 (const ball< double > &arg_1)
- static ball< double > GLUE_80 (const ball< double > &arg_1)
- static bool GLUE_81 (const ball< double > &arg_1, const ball< double > &arg_2)
- static bool GLUE_82 (const ball< double > &arg_1, const ball< double > &arg_2)
- static bool GLUE_83 (const ball< double > &arg_1, const ball< double > &arg_2)
- static bool GLUE_84 (const ball< double > &arg_1, const ball< double > &arg_2)
- static bool GLUE_85 (const ball< double > &arg_1, const double &arg_2)
- static bool GLUE_86 (const ball< double > &arg_1, const double &arg_2)
- static bool GLUE_87 (const ball< double > &arg_1, const double &arg_2)
- static bool GLUE_88 (const ball< double > &arg_1, const double &arg_2)
- static bool GLUE_89 (const double &arg_1, const ball< double > &arg_2)
- static bool GLUE_90 (const double &arg_1, const ball< double > &arg_2)
- static bool GLUE_91 (const double &arg_1, const ball< double > &arg_2)
- static bool GLUE_92 (const double &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_93 (const ball< double > &arg_1)
- static ball< double > GLUE_94 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_95 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_96 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_97 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_98 (const ball< double > &arg_1)
- static ball< double > GLUE_99 (const ball< double > &arg_1)
- static ball< double > GLUE_100 (const ball< double > &arg_1)
- static ball< double > GLUE_101 (const ball< double > &arg_1)
- static ball< double > GLUE_102 (const ball< complex< double > > &arg_1)
- static ball< double > GLUE_103 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_104 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_105 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_106 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_107 (const ball< double > &arg_1)
- static ball< complex< double > > GLUE_108 (const ball< double > &arg_1, const ball< double > &arg_2)
- static ball< double > GLUE_109 (const ball< complex< double > > &arg_1)
- static ball< double > GLUE_110 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_111 (const ball< double > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_112 (const ball< complex< double > > &arg_1, const ball< double > &arg_2)
- static ball< complex< double > > GLUE_113 (const ball< double > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_114 (const ball< complex< double > > &arg_1, const ball< double > &arg_2)
- static ball< complex< double > > GLUE_115 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_116 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_117 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_118 (const ball< complex< double > > &arg_1, const ball< complex< double > > &arg_2)
- static ball< complex< double > > GLUE_119 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_120 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_121 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_122 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_123 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_124 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_125 (const ball< double > &arg_1)
- static bool GLUE_126 (const ball< complex< double > > &arg_1)
- static bool GLUE_127 (const ball< complex< double > > &arg_1)
- static bool GLUE_128 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_129 (const ball< complex< double > > &arg_1)
- static int GLUE_130 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_131 (const ball< complex< double > > &arg_1, const int &arg_2)
- static int GLUE_132 (const ball< complex< double > > &arg_1)
- static double GLUE_133 (const ball< complex< double > > &arg_1)
- static ball< complex< double > > GLUE_134 (const ball< complex< double > > &arg_1, const int &arg_2)
- static ball< complex< double > > GLUE_135 (const ball< complex< double > > &arg_1, const int &arg_2)
- void glue_ball_double ()
Define Documentation
#define double_literal |
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x |
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as_double (as_string (x)) |
#define gen_literal_access |
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f, |
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v |
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access (as<generic> (f), v) |
#define gen_literal_apply |
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f, |
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v |
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) |
gen (as<generic> (f), v) |
#define int_literal |
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x |
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as_int (as_string (x)) |
#define is_generic_literal is<literal> |