add(const C &x1, const C &x2) | rounded_opposite< V > | [inline, static] |
div(const C &x1, const C &x2) | rounded_opposite< V > | [inline, static] |
mul(const C &x1, const C &x2) | rounded_opposite< V > | [inline, static] |
square(const C &x1) | rounded_opposite< V > | [inline, static] |
sub(const C &x1, const C &x2) | rounded_opposite< V > | [inline, static] |