, including all inherited members.
ceil(ball< C, R, V > &d, const ball< C, R, V > &z) | implementation< ball_ordered, W, ball_rounded > | [inline, static] |
floor(ball< C, R, V > &d, const ball< C, R, V > &z) | implementation< ball_ordered, W, ball_rounded > | [inline, static] |
max(ball< C, R, V > &d, const ball< C, R, V > &z1, const ball< C, R, V > &z2) | implementation< ball_ordered, W, ball_rounded > | [inline, static] |
min(ball< C, R, V > &d, const ball< C, R, V > &z1, const ball< C, R, V > &z2) | implementation< ball_ordered, W, ball_rounded > | [inline, static] |
Rnd typedef | implementation< ball_ordered, W, ball_rounded > | |
round(ball< C, R, V > &d, const ball< C, R, V > &z) | implementation< ball_ordered, W, ball_rounded > | [inline, static] |
trunc(ball< C, R, V > &d, const ball< C, R, V > &z) | implementation< ball_ordered, W, ball_rounded > | [inline, static] |