, including all inherited members.
add(ball< C, R, V > &d, const ball< C, R, V > &z1, const ball< C, R, V > &z2) | implementation< ball_additive, W, ball_rounded > | [inline, static] |
add(ball< C, R, V > &d, const C &z1, const ball< C, R, V > &z2) | implementation< ball_additive, W, ball_rounded > | [inline, static] |
add(ball< C, R, V > &d, const ball< C, R, V > &z1, const C &z2) | implementation< ball_additive, W, ball_rounded > | [inline, static] |
neg(ball< C, R, V > &d, const ball< C, R, V > &z) | implementation< ball_additive, W, ball_rounded > | [inline, static] |
Rnd typedef | implementation< ball_additive, W, ball_rounded > | |
sub(ball< C, R, V > &d, const ball< C, R, V > &z1, const ball< C, R, V > &z2) | implementation< ball_additive, W, ball_rounded > | [inline, static] |
sub(ball< C, R, V > &d, const C &z1, const ball< C, R, V > &z2) | implementation< ball_additive, W, ball_rounded > | [inline, static] |
sub(ball< C, R, V > &d, const ball< C, R, V > &z1, const C &z2) | implementation< ball_additive, W, ball_rounded > | [inline, static] |